B
bntr
Guest
I made a GLSL shader that bends 3D space using a 4D hypersphere projection.
The idea:
Code and details: https://github.com/bntre/CurvedSpaceShader
Curious what you think.
Comments URL: https://news.ycombinator.com/item?id=44060772
Points: 50
# Comments: 18
The idea:
Code:
1. Project a model onto a 4D sphere
2. Rotate the sphere
3. Project the model back to 3D
Curious what you think.
Comments URL: https://news.ycombinator.com/item?id=44060772
Points: 50
# Comments: 18