Show HN: A physically-based GPU ray tracer written in Julia

  • Thread starter simondanisch
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simondanisch

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We ported pbrt-v4 to Julia and built it into a Makie backend. Any Makie plot can now be rendered with physically-based path tracing.
Julia compiles user-defined physics directly into GPU kernels, so anyone can extend the ray tracer with new materials and media - a black hole with gravitational lensing is ~200 lines of Julia.
Runs on AMD, NVIDIA, and CPU via KernelAbstractions.jl, with Metal coming soon.
Demo scenes: github.com/SimonDanisch/RayDemo



Comments URL: https://news.ycombinator.com/item?id=47072444

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